diff options
author | Micky <micheledevita2@gmail.com> | 2022-08-13 17:45:42 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-08-26 14:58:22 +0200 |
commit | 59e11934d893cbcde70c10f9f861c710b19f3dfa (patch) | |
tree | edae8feaed897b098bd92af4574723192da2eb23 /scene/3d/physics_body_3d.h | |
parent | 85ed9eac6f57b87b175fefee303845abf23ebc18 (diff) |
Rename `str2var` to `str_to_var` and similar
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.
- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`
- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
Diffstat (limited to 'scene/3d/physics_body_3d.h')
-rw-r--r-- | scene/3d/physics_body_3d.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 14a1cf7228..8126d2b537 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -414,8 +414,8 @@ private: uint32_t platform_floor_layers = UINT32_MAX; uint32_t platform_wall_layers = 0; real_t floor_snap_length = 0.1; - real_t floor_max_angle = Math::deg2rad((real_t)45.0); - real_t wall_min_slide_angle = Math::deg2rad((real_t)15.0); + real_t floor_max_angle = Math::deg_to_rad((real_t)45.0); + real_t wall_min_slide_angle = Math::deg_to_rad((real_t)15.0); Vector3 up_direction = Vector3(0.0, 1.0, 0.0); Vector3 velocity; Vector3 floor_normal; |