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authorreduz <reduzio@gmail.com>2020-10-15 12:29:59 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-10-18 12:28:44 +0200
commitee06a70ea6ac51aa451d55c92b807346458822d7 (patch)
tree94ea8f231fa2590e37a84fe8cefe93965e8328fc /scene/3d/physics_body_3d.cpp
parent5b6a22e275ef8d8e2ad3b1e8074af4b30c076c27 (diff)
Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
Diffstat (limited to 'scene/3d/physics_body_3d.cpp')
-rw-r--r--scene/3d/physics_body_3d.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index aae81c6a34..579088b835 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -30,11 +30,10 @@
#include "physics_body_3d.h"
+#include "core/class_db.h"
#include "core/core_string_names.h"
#include "core/engine.h"
#include "core/list.h"
-#include "core/method_bind_ext.gen.inc"
-#include "core/object.h"
#include "core/rid.h"
#include "scene/3d/collision_shape_3d.h"
#include "scene/scene_string_names.h"