diff options
author | reduz <reduzio@gmail.com> | 2020-10-15 12:29:59 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-10-18 12:28:44 +0200 |
commit | ee06a70ea6ac51aa451d55c92b807346458822d7 (patch) | |
tree | 94ea8f231fa2590e37a84fe8cefe93965e8328fc /scene/3d/physics_body_3d.cpp | |
parent | 5b6a22e275ef8d8e2ad3b1e8074af4b30c076c27 (diff) |
Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
Diffstat (limited to 'scene/3d/physics_body_3d.cpp')
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index aae81c6a34..579088b835 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -30,11 +30,10 @@ #include "physics_body_3d.h" +#include "core/class_db.h" #include "core/core_string_names.h" #include "core/engine.h" #include "core/list.h" -#include "core/method_bind_ext.gen.inc" -#include "core/object.h" #include "core/rid.h" #include "scene/3d/collision_shape_3d.h" #include "scene/scene_string_names.h" |