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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-06-14 23:04:04 +0200
committerGitHub <noreply@github.com>2017-06-14 23:04:04 +0200
commitbccee07ae714b43df135199594899ed88389d7b4 (patch)
tree5c952ee4e45e1363f3d7d0768b99db457cd5b046 /scene/3d/physics_body.cpp
parentbe3115119994141d3708eb67cfb7db3bc14f84a8 (diff)
parent6c44fff5088d445d60ccd7109c8b5163a0764a7c (diff)
Merge pull request #9165 from Noshyaar/pr-area
Refactor layer_mask to collision_layer
Diffstat (limited to 'scene/3d/physics_body.cpp')
-rw-r--r--scene/3d/physics_body.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 98babedf0d..3a55a2bc32 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -59,15 +59,15 @@ float PhysicsBody::get_inverse_mass() const {
return 0;
}
-void PhysicsBody::set_collision_layer(uint32_t p_mask) {
+void PhysicsBody::set_collision_layer(uint32_t p_layer) {
- layer_mask = p_mask;
- PhysicsServer::get_singleton()->body_set_layer_mask(get_rid(), p_mask);
+ collision_layer = p_layer;
+ PhysicsServer::get_singleton()->body_set_collision_layer(get_rid(), p_layer);
}
uint32_t PhysicsBody::get_collision_layer() const {
- return layer_mask;
+ return collision_layer;
}
void PhysicsBody::set_collision_mask(uint32_t p_mask) {
@@ -167,7 +167,7 @@ void PhysicsBody::_bind_methods() {
PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode)
: CollisionObject(PhysicsServer::get_singleton()->body_create(p_mode), false) {
- layer_mask = 1;
+ collision_layer = 1;
collision_mask = 1;
}