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author | Mark Riedesel <mark@klowner.com> | 2022-04-11 15:17:35 -0400 |
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committer | Mark Riedesel <mark@klowner.com> | 2022-05-17 11:17:00 -0400 |
commit | 281cf5fb812e80cb0c17e14c1900cd5c5da861b1 (patch) | |
tree | 92c3fadce59d11b9fdbca021e68591dcc0d7a30f /scene/3d/path_3d.h | |
parent | 5b02415fd0a603f76368212e829fc4f839200064 (diff) |
PathFollow3D parallel transport frame reliability improvements
Diffstat (limited to 'scene/3d/path_3d.h')
-rw-r--r-- | scene/3d/path_3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h index e9ab557693..cb67a044d1 100644 --- a/scene/3d/path_3d.h +++ b/scene/3d/path_3d.h @@ -65,7 +65,7 @@ public: private: Path3D *path = nullptr; - real_t delta_offset = 0.0; // Change in offset since last _update_transform. + real_t prev_offset = 0.0; // Offset during the last _update_transform. real_t offset = 0.0; real_t h_offset = 0.0; real_t v_offset = 0.0; |