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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-04-29 10:16:46 +0200
committerGitHub <noreply@github.com>2019-04-29 10:16:46 +0200
commit18e88c85631adb0b83114687f8c20d9b210a88bf (patch)
tree28d1817600fb497215008d08045ed4e20a8cba95 /scene/3d/path.cpp
parent90cc1d3c1d2e77ca72c5949b21a5c40738abcd81 (diff)
parentb659e1eb2b732ebc836614735438ca0bcdc8a32d (diff)
Merge pull request #18992 from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
Diffstat (limited to 'scene/3d/path.cpp')
-rw-r--r--scene/3d/path.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 190967d76c..84078911cb 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -173,7 +173,7 @@ void PathFollow::_update_transform() {
float dot = t_prev.dot(t_cur);
float angle = Math::acos(CLAMP(dot, -1, 1));
- if (likely(Math::abs(angle) > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(angle))) {
if (rotation_mode == ROTATION_Y) {
// assuming we're referring to global Y-axis. is this correct?
axis.x = 0;
@@ -184,7 +184,7 @@ void PathFollow::_update_transform() {
// all components are allowed
}
- if (likely(axis.length() > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(axis.length()))) {
t.rotate_basis(axis.normalized(), angle);
}
}
@@ -193,7 +193,7 @@ void PathFollow::_update_transform() {
float tilt_angle = c->interpolate_baked_tilt(o);
Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct??
- if (likely(Math::abs(tilt_angle) > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) {
if (rotation_mode == ROTATION_Y) {
tilt_axis.x = 0;
tilt_axis.z = 0;
@@ -203,7 +203,7 @@ void PathFollow::_update_transform() {
// all components are allowed
}
- if (likely(tilt_axis.length() > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(tilt_axis.length()))) {
t.rotate_basis(tilt_axis.normalized(), tilt_angle);
}
}