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authorJuan Linietsky <reduzio@gmail.com>2017-08-21 19:56:08 -0300
committerGitHub <noreply@github.com>2017-08-21 19:56:08 -0300
commit2cc83092498d3b82fa8a3aba37c32ad887d19c2c (patch)
tree4d2def0a62847170a86c3f134f234af8ae45f0b9 /scene/3d/particles.cpp
parent92410df24cdf296ad63250274d69b2019996423e (diff)
parent32dd9a9f668db31e348c5ef5bc181cdb91c07299 (diff)
Merge pull request #10351 from neikeq/enums-are-for-the-weak
ClassDB: Provide the enum name of integer constants
Diffstat (limited to 'scene/3d/particles.cpp')
-rw-r--r--scene/3d/particles.cpp53
1 files changed, 27 insertions, 26 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index e88a52c76a..70f46e3a0a 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -347,9 +347,10 @@ void Particles::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "draw_pass_" + itos(i + 1), PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_draw_pass_mesh", "get_draw_pass_mesh", i);
}
- BIND_CONSTANT(DRAW_ORDER_INDEX);
- BIND_CONSTANT(DRAW_ORDER_LIFETIME);
- BIND_CONSTANT(DRAW_ORDER_VIEW_DEPTH);
+ BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX);
+ BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);
+ BIND_ENUM_CONSTANT(DRAW_ORDER_VIEW_DEPTH);
+
BIND_CONSTANT(MAX_DRAW_PASSES);
}
@@ -1487,29 +1488,29 @@ void ParticlesMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anim_loop"), "set_flag", "get_flag", FLAG_ANIM_LOOP);
- BIND_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
- BIND_CONSTANT(PARAM_ANGULAR_VELOCITY);
- BIND_CONSTANT(PARAM_ORBIT_VELOCITY);
- BIND_CONSTANT(PARAM_LINEAR_ACCEL);
- BIND_CONSTANT(PARAM_RADIAL_ACCEL);
- BIND_CONSTANT(PARAM_TANGENTIAL_ACCEL);
- BIND_CONSTANT(PARAM_DAMPING);
- BIND_CONSTANT(PARAM_ANGLE);
- BIND_CONSTANT(PARAM_SCALE);
- BIND_CONSTANT(PARAM_HUE_VARIATION);
- BIND_CONSTANT(PARAM_ANIM_SPEED);
- BIND_CONSTANT(PARAM_ANIM_OFFSET);
- BIND_CONSTANT(PARAM_MAX);
-
- BIND_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
- BIND_CONSTANT(FLAG_ROTATE_Y);
- BIND_CONSTANT(FLAG_MAX);
-
- BIND_CONSTANT(EMISSION_SHAPE_POINT);
- BIND_CONSTANT(EMISSION_SHAPE_SPHERE);
- BIND_CONSTANT(EMISSION_SHAPE_BOX);
- BIND_CONSTANT(EMISSION_SHAPE_POINTS);
- BIND_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
+ BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
+ BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY);
+ BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY);
+ BIND_ENUM_CONSTANT(PARAM_LINEAR_ACCEL);
+ BIND_ENUM_CONSTANT(PARAM_RADIAL_ACCEL);
+ BIND_ENUM_CONSTANT(PARAM_TANGENTIAL_ACCEL);
+ BIND_ENUM_CONSTANT(PARAM_DAMPING);
+ BIND_ENUM_CONSTANT(PARAM_ANGLE);
+ BIND_ENUM_CONSTANT(PARAM_SCALE);
+ BIND_ENUM_CONSTANT(PARAM_HUE_VARIATION);
+ BIND_ENUM_CONSTANT(PARAM_ANIM_SPEED);
+ BIND_ENUM_CONSTANT(PARAM_ANIM_OFFSET);
+ BIND_ENUM_CONSTANT(PARAM_MAX);
+
+ BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
+ BIND_ENUM_CONSTANT(FLAG_ROTATE_Y);
+ BIND_ENUM_CONSTANT(FLAG_MAX);
+
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
}
ParticlesMaterial::ParticlesMaterial()