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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2021-11-12 21:30:35 +0200 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2021-11-12 21:30:35 +0200 |
commit | 6a673509106bfe7e9c7978d392d8cde3c1b65dc8 (patch) | |
tree | 94a92c809e5d5e16af1f4989050a720eb0479cd3 /scene/3d/occluder_instance_3d.cpp | |
parent | f979d5977ac77bdc47c1d7865a221a46991e30ab (diff) |
Remove `get_closest_*` methods from `ShapeCast2D`
The physics API cannot provide needed functionality to ensure the correct behavior, which might lead to confusion (see `rest_info()`).
However `get_closest_collision_safe/unsafe_fraction()` methods are not removed, because they return correct result from `cast_motion()`.
Diffstat (limited to 'scene/3d/occluder_instance_3d.cpp')
0 files changed, 0 insertions, 0 deletions