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authorAaron Franke <arnfranke@yahoo.com>2021-08-29 14:49:13 -0500
committerGitHub <noreply@github.com>2021-08-29 14:49:13 -0500
commitf27fa5139d05e3b85707b0e0eafd160adca423ff (patch)
treed419ed8886352e30e16e3467a0d004de59c20dae /scene/3d/node_3d.h
parent4d08a737fb868b4c2f47946aea7c9ec4ee97894d (diff)
parentee7bb9bbb9ebf5f4bb6d046340807e2982879428 (diff)
Merge pull request #47635 from aaronfranke/node2d3d-transform
Display a matrix for Node2D and don't display a duplicate origin
Diffstat (limited to 'scene/3d/node_3d.h')
-rw-r--r--scene/3d/node_3d.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h
index 0fd0c4e205..3d9a7ab075 100644
--- a/scene/3d/node_3d.h
+++ b/scene/3d/node_3d.h
@@ -136,9 +136,11 @@ public:
Vector3 get_rotation() const;
Vector3 get_scale() const;
+ void set_basis(const Basis &p_basis);
void set_transform(const Transform3D &p_transform);
void set_global_transform(const Transform3D &p_transform);
+ Basis get_basis() const;
Transform3D get_transform() const;
Transform3D get_global_transform() const;