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author | Ricardo Buring <ricardo.buring@gmail.com> | 2022-09-15 14:15:39 +0200 |
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committer | Ricardo Buring <ricardo.buring@gmail.com> | 2022-09-15 15:09:23 +0200 |
commit | ff4e72a0bcf8ee1b8db2cb492397866559d17a73 (patch) | |
tree | 93f66050a4a2dac4a20943fdf94db068a63b433d /scene/3d/node_3d.cpp | |
parent | 4ba934bf3d1e697d8f332b5e8cfd694cdf49a7ba (diff) |
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
Prefer Callable to a C-style callback. This is helpful for GDExtension.
Diffstat (limited to 'scene/3d/node_3d.cpp')
0 files changed, 0 insertions, 0 deletions