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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 22:37:12 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 22:37:12 +0100 |
commit | 08d56ac2f10f4c9484e253bcfd3a0ad065514080 (patch) | |
tree | 0cca6a53f8689e65c6f60e60fc9b1a4720be2f3e /scene/3d/node_3d.cpp | |
parent | 18380817f2da27bfd79079c5730ae68a1d06ed33 (diff) | |
parent | 8556fdd4bc1560f03f70df08282b12464a4cdf04 (diff) |
Merge pull request #66747 from aaronfranke/move-euler-order
Move EulerOrder enum to math_defs.h and global scope
Diffstat (limited to 'scene/3d/node_3d.cpp')
-rw-r--r-- | scene/3d/node_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index 1743fa1838..e2d68c36ff 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -393,7 +393,7 @@ Node3D::RotationEditMode Node3D::get_rotation_edit_mode() const { } void Node3D::set_rotation_order(RotationOrder p_order) { - Basis::EulerOrder order = Basis::EulerOrder(p_order); + EulerOrder order = EulerOrder(p_order); if (data.euler_rotation_order == order) { return; |