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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-06-15 00:59:37 +0200
committerGitHub <noreply@github.com>2022-06-15 00:59:37 +0200
commit4f9c46df487a2b7698ff3dde38bb6ca1259facce (patch)
tree0196164bf0096f47654d4eb361b6166908451ddf /scene/3d/navigation_region_3d.h
parentf9f3db443e1c3004f1c4418967d9c900c8923692 (diff)
parent245da150e7a3eb17435f64afd25939ad669e0901 (diff)
Merge pull request #62052 from smix8/navigation_layer_functions_4.x
Streamline Navigation layer function names.
Diffstat (limited to 'scene/3d/navigation_region_3d.h')
-rw-r--r--scene/3d/navigation_region_3d.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h
index 042684c5b7..92474d1429 100644
--- a/scene/3d/navigation_region_3d.h
+++ b/scene/3d/navigation_region_3d.h
@@ -57,8 +57,8 @@ public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
- void set_layers(uint32_t p_layers);
- uint32_t get_layers() const;
+ void set_navigation_layers(uint32_t p_navigation_layers);
+ uint32_t get_navigation_layers() const;
RID get_region_rid() const;