summaryrefslogtreecommitdiff
path: root/scene/3d/navigation_obstacle_3d.cpp
diff options
context:
space:
mode:
authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-03-24 19:41:19 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-03-24 19:41:19 -0700
commit41994ff8ee0af0bf826ede93e6e9931109f0dede (patch)
treeee24669e665b7f031af466256c6082ee9e4c4387 /scene/3d/navigation_obstacle_3d.cpp
parent9a64d6b2b2001920affdaedd0fb8c0bc6074b13a (diff)
Fix RayCast3D color in game with no collision
In game, the ray color was always set as colliding.
Diffstat (limited to 'scene/3d/navigation_obstacle_3d.cpp')
0 files changed, 0 insertions, 0 deletions