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authorRémi Verschelde <rverschelde@gmail.com>2020-02-11 14:01:43 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-11 14:08:44 +0100
commitdb81928e08cb58d5f67908c6dfcf9433e572ffe8 (patch)
treed9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /scene/3d/navigation_mesh_instance.cpp
parenteb2b1a602247b88b0710a5eaae0146e0afeed265 (diff)
Vulkan: Move thirdparty code out of drivers, style fixes
- `vk_enum_string_helper.h` is a generated file taken from the SDK (Vulkan-ValidationLayers). - `vk_mem_alloc.h` is a library from GPUOpen: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Diffstat (limited to 'scene/3d/navigation_mesh_instance.cpp')
-rw-r--r--scene/3d/navigation_mesh_instance.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/navigation_mesh_instance.cpp b/scene/3d/navigation_mesh_instance.cpp
index ef59767078..8f8574ba2d 100644
--- a/scene/3d/navigation_mesh_instance.cpp
+++ b/scene/3d/navigation_mesh_instance.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* navigation_mesh.cpp */
+/* navigation_mesh_instance.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */