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author | Kyle Luce <razzlegames@gmail.com> | 2016-03-12 19:13:57 -0700 |
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committer | Kyle Luce <razzlegames@gmail.com> | 2016-03-13 15:27:39 -0700 |
commit | feef563f3f2ad7f1cb5aa2e788e3ea4adfee3c56 (patch) | |
tree | cb86c17f85513a4a4174d6628802d0059edb47f4 /scene/3d/navigation_mesh.h | |
parent | be4d58e1203ae35dab97b14f08098f50998d4201 (diff) |
Fixes the month consistency issue in enums and get_date etc
- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
(added 1 to month to map to 1-12)
Ticket:
https://github.com/godotengine/godot/issues/4025
Diffstat (limited to 'scene/3d/navigation_mesh.h')
0 files changed, 0 insertions, 0 deletions