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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-10-20 18:59:17 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-10-21 08:56:12 -0700
commite6f7235ffb49e94a876756a9295b907ce7fc834a (patch)
treea9440fe98642e894b0f045ba4f42acc1ebc781b8 /scene/3d/navigation_agent_3d.h
parentfad7034e8b8275ce89424185c6ccee4de6aebd7f (diff)
Fix SoftDynamicBody3D crash when setting disable mode
Proper logic for changing physics state when disabled and disabled mode is changed (it was unnecessarily making calls to re-initialize physics). Extra error handling in soft body implementations to avoid crashes with invalid mesh.
Diffstat (limited to 'scene/3d/navigation_agent_3d.h')
0 files changed, 0 insertions, 0 deletions