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author | Juan Linietsky <reduzio@gmail.com> | 2015-04-02 07:22:17 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-04-02 07:22:17 -0300 |
commit | 1572238adb5b68e18cf20ec73b2f437736e21152 (patch) | |
tree | 4cf50ac1dd8d6253f4991ae5cb0b735841e9c661 /scene/3d/navigation.h | |
parent | ebd743f7c215d65c877874cdf58b22437757fbc6 (diff) |
merging okam changes
Diffstat (limited to 'scene/3d/navigation.h')
-rw-r--r-- | scene/3d/navigation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index 69d48531a7..19977c3110 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -135,7 +135,7 @@ public: void navmesh_remove(int p_id); Vector<Vector3> get_simple_path(const Vector3& p_start, const Vector3& p_end,bool p_optimize=true); - Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to); + Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision=false); Vector3 get_closest_point(const Vector3& p_point); Vector3 get_closest_point_normal(const Vector3& p_point); |