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author | Rémi Verschelde <remi@verschelde.fr> | 2016-04-06 18:12:43 +0200 |
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committer | Rémi Verschelde <remi@verschelde.fr> | 2016-04-06 18:12:43 +0200 |
commit | 6b000bdeb720c3bd79d5ab218f597b4ac0d5bac0 (patch) | |
tree | 31520806135f4d3e44a8f8f03836b91173327f1f /scene/3d/multimesh_instance.cpp | |
parent | 9dc620f6a225ffaf79dfdffaf843c36d69643e9e (diff) | |
parent | 6dcd1354c2e0c489eea9cf111ddbf11804c39c4b (diff) |
Merge pull request #4249 from bojidar-bg/add-sleep-state-change-signal
Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D
Diffstat (limited to 'scene/3d/multimesh_instance.cpp')
0 files changed, 0 insertions, 0 deletions