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author | George Marques <george@gmarqu.es> | 2019-01-15 19:50:48 -0200 |
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committer | George Marques <george@gmarqu.es> | 2019-01-15 19:50:48 -0200 |
commit | 31433ae8e4159d01ed57c334c72eb8593185b145 (patch) | |
tree | 6984a64b18897b2e6afcb2ed5613e7624d09656d /scene/3d/multimesh_instance.cpp | |
parent | 4f72c6be8a7eb1876fc1c6ea35eadf31c81a674a (diff) |
GDScript: check for underscore prefix when type-checking
Some classes are represented internally with an underscore prefix, so we
need to make sure we match this representation when type-checking,
otherwise the check might fail on a valid scenario.
Diffstat (limited to 'scene/3d/multimesh_instance.cpp')
0 files changed, 0 insertions, 0 deletions