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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-10-01 11:29:19 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-01 11:29:19 +0200 |
commit | 6ed3e9c182627385bf7e249bf770e845d0b949d8 (patch) | |
tree | 02b75f6d38b31649e3cccbe3dcc50cef2beabcd0 /scene/3d/mesh_instance_3d.cpp | |
parent | 8be97e3b51f5adbee0f9f5d3193da53680a44695 (diff) | |
parent | 82f7f2c46c023629042d16ada5d5085bd29bb9ad (diff) |
Merge pull request #53208 from timothyqiu/headless-crash
Diffstat (limited to 'scene/3d/mesh_instance_3d.cpp')
-rw-r--r-- | scene/3d/mesh_instance_3d.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index 4de67dd5dc..67f4a88228 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -369,6 +369,8 @@ void MeshInstance3D::create_debug_tangents() { for (int i = 0; i < mesh->get_surface_count(); i++) { Array arrays = mesh->surface_get_arrays(i); + ERR_CONTINUE(arrays.size() != Mesh::ARRAY_MAX); + Vector<Vector3> verts = arrays[Mesh::ARRAY_VERTEX]; Vector<Vector3> norms = arrays[Mesh::ARRAY_NORMAL]; if (norms.size() == 0) { |