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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-17 08:42:39 +0100
committerGitHub <noreply@github.com>2020-03-17 08:42:39 +0100
commitb8577ecce1bb62a4a589d02bdd71b701e5bdea81 (patch)
tree6bb58135d05206e31bd597d69ae10889fcf23e85 /scene/3d/mesh_instance.h
parent2658ccb85fd8ddc67d3b4639f7f4886560ff98f8 (diff)
parentcb282c6ef0bb91957f8a6f422705813bd47c788c (diff)
Merge pull request #37106 from akien-mga/clang-format-cpp11
Style: Set clang-format Standard to Cpp11
Diffstat (limited to 'scene/3d/mesh_instance.h')
-rw-r--r--scene/3d/mesh_instance.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index d49d9ed98f..a6190e7660 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -58,7 +58,7 @@ protected:
};
Map<StringName, BlendShapeTrack> blend_shape_tracks;
- Vector<Ref<Material> > materials;
+ Vector<Ref<Material>> materials;
void _mesh_changed();
void _resolve_skeleton_path();