diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/3d/mesh_instance.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/3d/mesh_instance.h')
-rw-r--r-- | scene/3d/mesh_instance.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h new file mode 100644 index 0000000000..0e07109502 --- /dev/null +++ b/scene/3d/mesh_instance.h @@ -0,0 +1,80 @@ +/*************************************************************************/ +/* mesh_instance.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef MESH_INSTANCE_H +#define MESH_INSTANCE_H + +#include "scene/3d/visual_instance.h" +#include "scene/resources/mesh.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class MeshInstance : public GeometryInstance { + + OBJ_TYPE( MeshInstance, GeometryInstance ); + + Ref<Mesh> mesh; + + struct MorphTrack { + + int idx; + float value; + MorphTrack() { idx=0; value=0; } + }; + + Map<StringName,MorphTrack> morph_tracks; + + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + + static void _bind_methods(); +public: + + void set_mesh(const Ref<Mesh>& p_mesh); + Ref<Mesh> get_mesh() const; + + Node* create_trimesh_collision_node(); + void create_trimesh_collision(); + + Node* create_convex_collision_node(); + void create_convex_collision(); + + virtual AABB get_aabb() const; + virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const; + + MeshInstance(); + ~MeshInstance(); +}; + +#endif |