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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-05-21 01:06:21 +0200
committerGitHub <noreply@github.com>2022-05-21 01:06:21 +0200
commit8adf04804550957f43c810b13fcce66dd76e5fd8 (patch)
tree2ee58365f1092587277770ceaedfc1e35454acfd /scene/3d/lightmapper.h
parentf4126cc902b0cbb100bcf1b37ee15df5a8430d21 (diff)
parent45af29da8095af16729955117a165d23e77cd740 (diff)
Merge pull request #61194 from reduz/new-hash-set
Add a new HashSet template
Diffstat (limited to 'scene/3d/lightmapper.h')
-rw-r--r--scene/3d/lightmapper.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/lightmapper.h b/scene/3d/lightmapper.h
index 55d9a52a28..4e6f76e360 100644
--- a/scene/3d/lightmapper.h
+++ b/scene/3d/lightmapper.h
@@ -118,7 +118,7 @@ public:
virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) = 0;
virtual void commit() = 0;
- virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) = 0;
+ virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) = 0;
virtual void clear_mesh_filter() = 0;
static Ref<LightmapRaycaster> create();