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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-09-20 23:06:26 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-20 23:06:26 +0200 |
commit | c44e1c4e3121ed5933887555315d9ffbfe998999 (patch) | |
tree | 8e49ad1d36117d772f9d9c164a1fd134deb63a6f /scene/3d/lightmapper.cpp | |
parent | ae2d9be0fe16247d5e3cd1af7af75e97370c4e25 (diff) | |
parent | 8a56100d39dfaca38bc7447507e4769ac6c8f702 (diff) |
Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins
`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D
Diffstat (limited to 'scene/3d/lightmapper.cpp')
0 files changed, 0 insertions, 0 deletions