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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-10-20 09:02:05 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-10-20 09:10:59 -0700 |
commit | d5847f1cb4a86408d29a96d7882618b1931dd9b0 (patch) | |
tree | 6a5d8794c71a02722b3f1c1183e4b87cadf7aee2 /scene/3d/lightmap_gi.h | |
parent | a4fbb67902f493bff503dafd0ccc6277af85f3a1 (diff) |
Fix errors in mouse detection when removing collision object from tree
Now behaves the same way as ui elements, mouse exit is skipped when the
object is removed from the tree.
Diffstat (limited to 'scene/3d/lightmap_gi.h')
0 files changed, 0 insertions, 0 deletions