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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-08-09 21:02:01 +0200
committerGitHub <noreply@github.com>2021-08-09 21:02:01 +0200
commit9d9161c71956201875334b6a2a9ca37a7d5d3970 (patch)
treed1329baa2c3ebc024bc884d03720f96f3a5d4231 /scene/3d/lightmap_gi.h
parentdc20830348f2c6ed521c2303765b4ea6ea317288 (diff)
parent93b5606e6c8a9f7a4f71463f1cb7264b85fd50bf (diff)
Merge pull request #49753 from aaronfranke/render-server-floats
Handle both 32-bit and 64-bit floats for tangents and weights in RenderingServer
Diffstat (limited to 'scene/3d/lightmap_gi.h')
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