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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-09 21:02:01 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-09 21:02:01 +0200 |
commit | 9d9161c71956201875334b6a2a9ca37a7d5d3970 (patch) | |
tree | d1329baa2c3ebc024bc884d03720f96f3a5d4231 /scene/3d/lightmap_gi.h | |
parent | dc20830348f2c6ed521c2303765b4ea6ea317288 (diff) | |
parent | 93b5606e6c8a9f7a4f71463f1cb7264b85fd50bf (diff) |
Merge pull request #49753 from aaronfranke/render-server-floats
Handle both 32-bit and 64-bit floats for tangents and weights in RenderingServer
Diffstat (limited to 'scene/3d/lightmap_gi.h')
0 files changed, 0 insertions, 0 deletions