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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-06 00:19:55 +0100
committerGitHub <noreply@github.com>2022-03-06 00:19:55 +0100
commitd37e8586becf5e3abda5d3b13a06e4fd664364bc (patch)
tree5f5d3a84ea748a32d4c0837c533daf9a50c64dd4 /scene/3d/lightmap_gi.cpp
parent9b4d4bbaea8d845b28c62d87f47fd8f823987d4b (diff)
parentccd4cdfd8b505feef9bdb66f9a9f7eb2813464e7 (diff)
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
Diffstat (limited to 'scene/3d/lightmap_gi.cpp')
-rw-r--r--scene/3d/lightmap_gi.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 68d2b91fad..07f41c0bf9 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -982,7 +982,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
}
config->set_value("remap", "importer", "2d_array_texture");
- config->set_value("remap", "type", "StreamTexture2DArray");
+ config->set_value("remap", "type", "CompressedTexture2DArray");
if (!config->has_section_key("params", "compress/mode")) {
config->set_value("params", "compress/mode", 2); //user may want another compression, so leave it be
}