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authorAndrea Catania <info@andreacatania.com>2019-04-10 07:50:09 +0200
committerGitHub <noreply@github.com>2019-04-10 07:50:09 +0200
commitf65fde73dab73f9ba3c9f856785db251134ef1cc (patch)
tree508e5e6c528dbb19658564862290df18842db3fc /scene/3d/light.cpp
parent5772f60f960ee8c396574f0c6f94def18bb210c7 (diff)
Added No bone set state in the IK
The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
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