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authorRémi Verschelde <remi@verschelde.fr>2015-12-28 12:26:36 +0100
committerRémi Verschelde <remi@verschelde.fr>2015-12-28 12:26:36 +0100
commitbfbde4dfd11be8728be4bb88d8bc109acb19ccfd (patch)
tree80caee83551b639717c252e5f33036a75670ad8a /scene/3d/light.cpp
parent37cb0faedb0aa314d5e9ca2e4f4b0e268dd3237f (diff)
parentd4993b74fc715d294ca0a77b335db3782d4bdcd6 (diff)
Merge pull request #3146 from akien-mga/pr-argument-names
Add missing argument names in GDScript bindings + related fixes
Diffstat (limited to 'scene/3d/light.cpp')
-rw-r--r--scene/3d/light.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 9f9c87b675..38fff2089c 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -487,9 +487,9 @@ bool Light::is_editor_only() const{
void Light::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_parameter","variable","value"), &Light::set_parameter );
- ObjectTypeDB::bind_method(_MD("get_parameter"), &Light::get_parameter );
+ ObjectTypeDB::bind_method(_MD("get_parameter","variable"), &Light::get_parameter );
ObjectTypeDB::bind_method(_MD("set_color","color","value"), &Light::set_color );
- ObjectTypeDB::bind_method(_MD("get_color"), &Light::get_color );
+ ObjectTypeDB::bind_method(_MD("get_color","color"), &Light::get_color );
ObjectTypeDB::bind_method(_MD("set_project_shadows","enable"), &Light::set_project_shadows );
ObjectTypeDB::bind_method(_MD("has_project_shadows"), &Light::has_project_shadows );
ObjectTypeDB::bind_method(_MD("set_projector","projector:Texture"), &Light::set_projector );