summaryrefslogtreecommitdiff
path: root/scene/3d/light.cpp
diff options
context:
space:
mode:
authorHubert Jarosz <marqin.pl@gmail.com>2016-03-09 00:00:52 +0100
committerHubert Jarosz <marqin.pl@gmail.com>2016-03-09 00:00:52 +0100
commit4a4f2479146aa33e235ed57cde311efda68d3c8f (patch)
treecf91f2869ff8f058c6682569fb31e22e5ee736ad /scene/3d/light.cpp
parent1dad6eca812e5c2e313b54265114de8a1d73d999 (diff)
remove trailing whitespace
Diffstat (limited to 'scene/3d/light.cpp')
-rw-r--r--scene/3d/light.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 18463742c6..227bb3a59d 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "light.h"
-
+
#include "globals.h"
#include "scene/resources/surface_tool.h"
@@ -86,7 +86,7 @@ void Light::set_project_shadows(bool p_enabled) {
_change_notify("shadow");
}
bool Light::has_project_shadows() const {
-
+
return shadows;
}
@@ -175,9 +175,9 @@ RES Light::_get_gizmo_geometry() const {
Ref< Mesh > mesh;
Ref<SurfaceTool> surftool( memnew( SurfaceTool ));
-
+
switch(type) {
-
+
case VisualServer::LIGHT_DIRECTIONAL: {
@@ -260,9 +260,9 @@ RES Light::_get_gizmo_geometry() const {
surftool->set_material(mat_light);
mesh=surftool->commit(mesh);
} break;
-
+
case VisualServer::LIGHT_SPOT: {
-
+
_make_sphere( 5,5,0.1, surftool );
surftool->set_material(mat_light);
mesh=surftool->commit(mesh);
@@ -273,14 +273,14 @@ RES Light::_get_gizmo_geometry() const {
float size=Math::tan(Math::deg2rad(vars[PARAM_SPOT_ANGLE]))*len;
surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
-
+
for(int i = 0; i < points; i++) {
-
+
float x0=Math::sin(i * Math_PI * 2 / points);
float y0=Math::cos(i * Math_PI * 2 / points);
float x1=Math::sin((i+1) * Math_PI * 2 / points);
float y1=Math::cos((i+1) * Math_PI * 2 / points);
-
+
Vector3 v1=Vector3(x0*size,y0*size,-len).normalized()*len;
Vector3 v2=Vector3(x1*size,y1*size,-len).normalized()*len;
@@ -288,7 +288,7 @@ RES Light::_get_gizmo_geometry() const {
Vector3 v4=Vector3(0,0,v1.z);
Vector3 n = Plane(v1,v2,v3).normal;
-
+
surftool->add_normal(n);
surftool->add_vertex(v1);
@@ -306,7 +306,7 @@ RES Light::_get_gizmo_geometry() const {
surftool->add_normal(n);
surftool->add_vertex(v4);
-
+
}
surftool->set_material(mat_area);
@@ -323,15 +323,15 @@ RES Light::_get_gizmo_geometry() const {
AABB Light::get_aabb() const {
if (type==VisualServer::LIGHT_DIRECTIONAL) {
-
- return AABB( Vector3(-1,-1,-1), Vector3(2, 2, 2 ) );
-
+
+ return AABB( Vector3(-1,-1,-1), Vector3(2, 2, 2 ) );
+
} else if (type==VisualServer::LIGHT_OMNI) {
-
+
return AABB( Vector3(-1,-1,-1) * vars[PARAM_RADIUS], Vector3(2, 2, 2 ) * vars[PARAM_RADIUS]);
-
+
} else if (type==VisualServer::LIGHT_SPOT) {
-
+
float len=vars[PARAM_RADIUS];
float size=Math::tan(Math::deg2rad(vars[PARAM_SPOT_ANGLE]))*len;
return AABB( Vector3( -size,-size,-len ), Vector3( size*2, size*2, len ) );
@@ -542,7 +542,7 @@ void Light::_bind_methods() {
BIND_CONSTANT( COLOR_DIFFUSE );
- BIND_CONSTANT( COLOR_SPECULAR );
+ BIND_CONSTANT( COLOR_SPECULAR );
BIND_CONSTANT( BAKE_MODE_DISABLED );
BIND_CONSTANT( BAKE_MODE_INDIRECT );