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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-07-03 15:45:17 +0300 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-07-03 15:46:09 +0300 |
commit | dc446203beef386e8666f00a39b7b91a96505083 (patch) | |
tree | e5ea90230b1cc27c880e4322cf3c4b09175a3c9d /scene/3d/immediate_geometry_3d.h | |
parent | 772f693e5b8b5912d422e8effb8d6a72260edcfc (diff) |
Provide warning when using polygon shapes in `CollisionShape2D` node
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be
used directly in code and not in the editor for physics-based use cases
specifically.
Developers are advised to use `CollisionPolygon2D` instead, which does
generate those shapes under the hood, handling polygon convexivity,
proper orientation etc.
Diffstat (limited to 'scene/3d/immediate_geometry_3d.h')
0 files changed, 0 insertions, 0 deletions