diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-07-18 00:46:23 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-07-20 14:20:17 +0200 |
commit | 1554fce23ccd6702a5653d95c96f9a30fdb9c6e2 (patch) | |
tree | 1fe9034ace4fec3d83adf1bce1818801acb3069c /scene/3d/immediate_geometry_3d.cpp | |
parent | 639252d0f8dfee26f6392861929886a9f217740e (diff) |
Document `Vector2.dot()` and `Vector3.dot()` more extensively
These methods are commonly used in games. It's time to make the
documentation more explicit about them :)
Diffstat (limited to 'scene/3d/immediate_geometry_3d.cpp')
0 files changed, 0 insertions, 0 deletions