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authorThomas Herzog <thomas.herzog@mail.com>2017-08-07 23:11:35 +0200
committerGitHub <noreply@github.com>2017-08-07 23:11:35 +0200
commit0188ce5c80b141d0f8a5880d3253c0b5eeb91e4f (patch)
tree9baeb4035280b45ad15ff167d3021a2bae1b5ebe /scene/3d/immediate_geometry.h
parent539fbad919643c1ca61c6601e7a228e8a6a307bd (diff)
parentc09428e95016c46b940a5617d4b048de83c07a4a (diff)
Merge pull request #10015 from marcelofg55/master
Implement 32 bit IEEE float WAVE format
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