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authorMalcolm Nixon <Malcolm.nixon@gmail.com>2022-12-10 10:08:01 -0500
committerMalcolm Nixon <Malcolm.nixon@gmail.com>2022-12-10 10:28:17 -0500
commitdeb2adf4bd2258bfcef7892e3672983711eed4ab (patch)
treefc364f8bfe00b9205d118f08c4a0bfe2484d2aad /scene/3d/gpu_particles_collision_3d.h
parent1ac7e5a3343ef9f4ecc7c494f7212b7c718520c8 (diff)
Invalidate the previous index array after calling glBindVertexArray, as this call clears the GL_ELEMEMT_ARRAY_BUFFER when changing the state.
Update rasterizer_scene_gles3.cpp Fix white-space to match godotengine checks.
Diffstat (limited to 'scene/3d/gpu_particles_collision_3d.h')
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