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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-22 12:36:35 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-22 12:36:35 +0100 |
commit | 876ea3e143047e09cbc8fa106c4769b5003857fa (patch) | |
tree | 099724d59355c88386ea4d2b5716c8063e071714 /scene/3d/gpu_particles_collision_3d.cpp | |
parent | 0b2dc0f017c4495e7b3fbf5c5c173cf9ad61e0d8 (diff) | |
parent | edfb504efe0a9296561db4a84836603be6dbc274 (diff) |
Merge pull request #68579 from jtnicholl/float_doc
Document that `Vector#` types are 32-bit by default and `Vector#i` are always 32-bit
Diffstat (limited to 'scene/3d/gpu_particles_collision_3d.cpp')
0 files changed, 0 insertions, 0 deletions