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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-15 10:28:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-15 10:28:44 +0100 |
commit | 5f78f24b081b123f480e00fd0cb1dad590ecd964 (patch) | |
tree | 47ab1c946a13557c98f162be0a759efef23b7b9d /scene/3d/gpu_particles_3d.h | |
parent | 1e9a61cd404c9fbaf55d465268ca665c7acb4828 (diff) | |
parent | 9ce57050a5d12776deedd44fcb82dd5841a56686 (diff) |
Merge pull request #68426 from clayjohn/GLES3-particles
Add GPUParticles to the OpenGL3 renderer.
Diffstat (limited to 'scene/3d/gpu_particles_3d.h')
-rw-r--r-- | scene/3d/gpu_particles_3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h index 835d71862a..d1768436e5 100644 --- a/scene/3d/gpu_particles_3d.h +++ b/scene/3d/gpu_particles_3d.h @@ -82,7 +82,7 @@ private: Ref<Material> process_material; - DrawOrder draw_order; + DrawOrder draw_order = DRAW_ORDER_INDEX; Vector<Ref<Mesh>> draw_passes; Ref<Skin> skin; |