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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-10-09 19:28:29 +0200
committerGitHub <noreply@github.com>2020-10-09 19:28:29 +0200
commitb724d3851a49b033a8bc24bc1c73a3aa29eb0390 (patch)
tree7d20274c657c5f154186b690c1c0a67ca0174a9f /scene/3d/gpu_particles_3d.cpp
parentc35005ba25473ea8fa48aadbd1687984c76457cf (diff)
parent26f5bd245c535fec5bfdd51a0f939d0a51179d85 (diff)
Merge pull request #42628 from reduz/particle-collisions
Implement GPU Particle Collisions
Diffstat (limited to 'scene/3d/gpu_particles_3d.cpp')
-rw-r--r--scene/3d/gpu_particles_3d.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index da5c99a873..ec33d7bcab 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -124,6 +124,11 @@ void GPUParticles3D::set_speed_scale(float p_scale) {
RS::get_singleton()->particles_set_speed_scale(particles, p_scale);
}
+void GPUParticles3D::set_collision_base_size(float p_size) {
+ collision_base_size = p_size;
+ RS::get_singleton()->particles_set_collision_base_size(particles, p_size);
+}
+
bool GPUParticles3D::is_emitting() const {
return RS::get_singleton()->particles_get_emitting(particles);
}
@@ -168,6 +173,10 @@ float GPUParticles3D::get_speed_scale() const {
return speed_scale;
}
+float GPUParticles3D::get_collision_base_size() const {
+ return collision_base_size;
+}
+
void GPUParticles3D::set_draw_order(DrawOrder p_order) {
draw_order = p_order;
RS::get_singleton()->particles_set_draw_order(particles, RS::ParticlesDrawOrder(p_order));
@@ -381,6 +390,7 @@ void GPUParticles3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &GPUParticles3D::set_fractional_delta);
ClassDB::bind_method(D_METHOD("set_process_material", "material"), &GPUParticles3D::set_process_material);
ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &GPUParticles3D::set_speed_scale);
+ ClassDB::bind_method(D_METHOD("set_collision_base_size", "size"), &GPUParticles3D::set_collision_base_size);
ClassDB::bind_method(D_METHOD("is_emitting"), &GPUParticles3D::is_emitting);
ClassDB::bind_method(D_METHOD("get_amount"), &GPUParticles3D::get_amount);
@@ -395,6 +405,7 @@ void GPUParticles3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_fractional_delta"), &GPUParticles3D::get_fractional_delta);
ClassDB::bind_method(D_METHOD("get_process_material"), &GPUParticles3D::get_process_material);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &GPUParticles3D::get_speed_scale);
+ ClassDB::bind_method(D_METHOD("get_collision_base_size"), &GPUParticles3D::get_collision_base_size);
ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &GPUParticles3D::set_draw_order);
@@ -426,6 +437,8 @@ void GPUParticles3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
+ ADD_GROUP("Collision", "collision_");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_collision_base_size", "get_collision_base_size");
ADD_GROUP("Drawing", "");
ADD_PROPERTY(PropertyInfo(Variant::AABB, "visibility_aabb"), "set_visibility_aabb", "get_visibility_aabb");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
@@ -469,6 +482,7 @@ GPUParticles3D::GPUParticles3D() {
set_draw_passes(1);
set_draw_order(DRAW_ORDER_INDEX);
set_speed_scale(1);
+ set_collision_base_size(0.01);
}
GPUParticles3D::~GPUParticles3D() {