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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-10 14:09:17 +0100
committerGitHub <noreply@github.com>2022-03-10 14:09:17 +0100
commit9b597364737cbc04ccb5ee8e5c18bccb4dd31362 (patch)
tree5e2cc8006e77d01596e323ad9bac586920fc080a /scene/3d/gpu_particles_3d.cpp
parent90faf04f293fcdf636f641bfe3d88c5857695d9b (diff)
parent6f51eca1e3045571ccc68414a922e8b0229111f0 (diff)
Merge pull request #58972 from reduz/expose-more-gdextension
Diffstat (limited to 'scene/3d/gpu_particles_3d.cpp')
-rw-r--r--scene/3d/gpu_particles_3d.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index 4e35f37291..9fe2210de6 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -36,10 +36,6 @@ AABB GPUParticles3D::get_aabb() const {
return AABB();
}
-Vector<Face3> GPUParticles3D::get_faces(uint32_t p_usage_flags) const {
- return Vector<Face3>();
-}
-
void GPUParticles3D::set_emitting(bool p_emitting) {
RS::get_singleton()->particles_set_emitting(particles, p_emitting);