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authorJuan Linietsky <reduzio@gmail.com>2017-01-07 18:25:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-07 18:26:38 -0300
commit2ab83e1abbf5ee6d00e16056a9e9394114026f28 (patch)
tree7efbb375cc4d00d8e8589fcf1b6a1303bec5df2d /scene/3d/gi_probe.h
parent2a38a5eaa844043b846e03d6655f84caf8a31e74 (diff)
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
Diffstat (limited to 'scene/3d/gi_probe.h')
-rw-r--r--scene/3d/gi_probe.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/gi_probe.h b/scene/3d/gi_probe.h
index 4b06c13268..55cde2960a 100644
--- a/scene/3d/gi_probe.h
+++ b/scene/3d/gi_probe.h
@@ -26,8 +26,8 @@ public:
void set_to_cell_xform(const Transform& p_xform);
Transform get_to_cell_xform() const;
- void set_dynamic_data(const DVector<int>& p_data);
- DVector<int> get_dynamic_data() const;
+ void set_dynamic_data(const PoolVector<int>& p_data);
+ PoolVector<int> get_dynamic_data() const;
void set_dynamic_range(int p_range);
int get_dynamic_range() const;
@@ -179,7 +179,7 @@ public:
void bake(Node *p_from_node=NULL,bool p_create_visual_debug=false);
virtual AABB get_aabb() const;
- virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const;
+ virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
GIProbe();
~GIProbe();