diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-28 17:19:08 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-28 17:19:08 +0100 |
commit | 324e5a60dd068cbbff9c433802f8ecb78cff3364 (patch) | |
tree | 41edf077bcafa3c959a417aa4700318d483ff680 /scene/3d/cpu_particles.cpp | |
parent | a439131c2b06b3d452e5be13530b6d2caa72c1aa (diff) | |
parent | 32ccf306f9a820e2ac5811de7c12e99a736fdf05 (diff) |
Merge pull request #36426 from akien-mga/calling-all-stations
Signals: Port connect calls to use callable_mp
Diffstat (limited to 'scene/3d/cpu_particles.cpp')
-rw-r--r-- | scene/3d/cpu_particles.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index eefda96caa..bde578d0af 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -1115,12 +1115,12 @@ void CPUParticles::_set_redraw(bool p_redraw) { MutexLock lock(update_mutex); if (redraw) { - VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread"); + VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread)); VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true); VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1); } else { - if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) { - VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread"); + if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread))) { + VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread)); } VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false); VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0); @@ -1382,8 +1382,6 @@ void CPUParticles::_bind_methods() { ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles::convert_from_particles); - ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles::_update_render_thread); - ADD_GROUP("Emission Shape", "emission_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); |