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authorRémi Verschelde <rverschelde@gmail.com>2019-03-07 10:40:44 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-03-07 11:25:58 +0100
commitc74bf2e6b1ccad9c6cf72c0b142aa924de67eed0 (patch)
tree9d89dd90f7d3282500659f760036a2c1d0af598a /scene/3d/collision_shape.h
parent8f5d9b63914b0049bd202b87c4b89ff3d48ad0ad (diff)
Define android/modules globally so it appears in Project Settings
Until now people had to add it manually to project.godot to load custom modules.
Diffstat (limited to 'scene/3d/collision_shape.h')
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