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author | Gabriel Gavilan <me@gabrii.com> | 2018-05-30 14:02:51 +0200 |
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committer | Gabriel Gavilan <me@gabrii.com> | 2018-05-30 14:39:44 +0200 |
commit | b7b63fe0349094d05aa2f12317bcc9e97f3638d3 (patch) | |
tree | e5880e1b28ba1a61bbdd4236d0dd4ced0ae45895 /scene/3d/collision_shape.h | |
parent | 46bab3abc71156cd2da95312368f2c72abe7b151 (diff) |
Improve breakpoints and breakpoint gutter API in TextEdit
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026.
Diffstat (limited to 'scene/3d/collision_shape.h')
0 files changed, 0 insertions, 0 deletions