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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-10 20:08:50 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-10 20:12:33 +0100 |
commit | 09563e4bd8fa4dda8802b3b48f111f3c1de499d8 (patch) | |
tree | 3b430af4914933806f06bc583c163c78c41ceb54 /scene/3d/collision_polygon_3d.h | |
parent | 38c851a3fa14983e60f74703fea2178d52358b92 (diff) |
Default to real-time radiance map filter for environment sky reflections
This makes radiance map updates much faster, which improves performance
when rotating the sun in the editor or at run-time.
This real-time filter is also much less prone to "fireflies" that can
appear when using a sky with a bright sun.
Diffstat (limited to 'scene/3d/collision_polygon_3d.h')
0 files changed, 0 insertions, 0 deletions