diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-09-20 13:03:46 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-09-20 13:03:46 -0300 |
commit | 83d9a692be648668b5b363f2424c619e15639843 (patch) | |
tree | 387b30810994b282c795fdd011f53f0b7eb93ace /scene/3d/collision_polygon.h | |
parent | 3f9e5afe68df1e3b4bcf34a21468ed55a57a7973 (diff) | |
parent | 889d21e0049a0e84d6d44db9b80193f93fd62f17 (diff) |
Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc.
-Visible Navmesh and Navpoly
-Visible collision contacts for 2D and 3D as a red point
-Customizable colors in project settings
Diffstat (limited to 'scene/3d/collision_polygon.h')
-rw-r--r-- | scene/3d/collision_polygon.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/scene/3d/collision_polygon.h b/scene/3d/collision_polygon.h index efb3666778..9b9afea34f 100644 --- a/scene/3d/collision_polygon.h +++ b/scene/3d/collision_polygon.h @@ -24,9 +24,17 @@ protected: BuildMode build_mode; Vector<Point2> polygon; + void _add_to_collision_object(Object *p_obj); void _update_parent(); + bool can_update_body; + int shape_from; + int shape_to; + + void _set_shape_range(const Vector2& p_range); + Vector2 _get_shape_range() const; + protected: void _notification(int p_what); @@ -43,6 +51,10 @@ public: Vector<Point2> get_polygon() const; virtual AABB get_item_rect() const; + + int get_collision_object_first_shape() const { return shape_from; } + int get_collision_object_last_shape() const { return shape_to; } + CollisionPolygon(); }; |