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authorRémi Verschelde <remi@verschelde.fr>2015-12-28 12:26:36 +0100
committerRémi Verschelde <remi@verschelde.fr>2015-12-28 12:26:36 +0100
commitbfbde4dfd11be8728be4bb88d8bc109acb19ccfd (patch)
tree80caee83551b639717c252e5f33036a75670ad8a /scene/3d/collision_polygon.cpp
parent37cb0faedb0aa314d5e9ca2e4f4b0e268dd3237f (diff)
parentd4993b74fc715d294ca0a77b335db3782d4bdcd6 (diff)
Merge pull request #3146 from akien-mga/pr-argument-names
Add missing argument names in GDScript bindings + related fixes
Diffstat (limited to 'scene/3d/collision_polygon.cpp')
-rw-r--r--scene/3d/collision_polygon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index bb0a1fca12..3b14e1d767 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -236,7 +236,7 @@ void CollisionPolygon::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object);
- ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode);
+ ObjectTypeDB::bind_method(_MD("set_build_mode","build_mode"),&CollisionPolygon::set_build_mode);
ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode);
ObjectTypeDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth);