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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-17 08:42:39 +0100
committerGitHub <noreply@github.com>2020-03-17 08:42:39 +0100
commitb8577ecce1bb62a4a589d02bdd71b701e5bdea81 (patch)
tree6bb58135d05206e31bd597d69ae10889fcf23e85 /scene/3d/collision_polygon.cpp
parent2658ccb85fd8ddc67d3b4639f7f4886560ff98f8 (diff)
parentcb282c6ef0bb91957f8a6f422705813bd47c788c (diff)
Merge pull request #37106 from akien-mga/clang-format-cpp11
Style: Set clang-format Standard to Cpp11
Diffstat (limited to 'scene/3d/collision_polygon.cpp')
-rw-r--r--scene/3d/collision_polygon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index 636b859477..24c3a9eb41 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -44,7 +44,7 @@ void CollisionPolygon::_build_polygon() {
if (polygon.size() == 0)
return;
- Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon_in_convex(polygon);
+ Vector<Vector<Vector2>> decomp = Geometry::decompose_polygon_in_convex(polygon);
if (decomp.size() == 0)
return;