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authorPedro J. Estébanez <pedrojrulez@gmail.com>2017-08-16 03:21:28 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2017-08-16 03:26:47 +0200
commit213ad45ccfdea964db1625a625f2261ddb3f6862 (patch)
tree6dc74a1ee5dce9083e1991d6822b4344ea0824fc /scene/3d/collision_polygon.cpp
parent603b262d9bfe757e4a009a80f1c80230d35512ba (diff)
Allow zero-padded serial naming
Thereby, the editor will acknowledge node namings such as _Thing003_ so that a duplicate, for instance, will be named _Thing004_, instead of _Thing4_, that was the case formerly. Closes #7758.
Diffstat (limited to 'scene/3d/collision_polygon.cpp')
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