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authorqarmin <mikrutrafal54@gmail.com>2020-04-18 11:00:51 +0200
committerqarmin <mikrutrafal54@gmail.com>2020-04-18 11:00:51 +0200
commit559bc3ca87042d477331ecd32f1881ce8d0b5d91 (patch)
tree7039216faa9c9261f60bcc726ac3453257dd9127 /scene/3d/collision_object_3d.cpp
parentd817be92c2d9edce842ab37ab13117743f8a3bee (diff)
Change non-existent World to World3D
Diffstat (limited to 'scene/3d/collision_object_3d.cpp')
-rw-r--r--scene/3d/collision_object_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index e6cd7bfe7e..5d050e32b0 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -44,7 +44,7 @@ void CollisionObject3D::_notification(int p_what) {
else
PhysicsServer3D::get_singleton()->body_set_state(rid, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform());
- RID space = get_world()->get_space();
+ RID space = get_world_3d()->get_space();
if (area) {
PhysicsServer3D::get_singleton()->area_set_space(rid, space);
} else