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authorJuan Linietsky <reduzio@gmail.com>2020-03-26 18:49:16 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-27 14:54:04 +0100
commiteaae4b6408361eb34363adcb22a08046f43147f4 (patch)
tree4baf4cd8758696d260bef2cb149e27bf3135a284 /scene/3d/collision_object.h
parent9a7dbc2acafdd04ff0fe09bc5f4838b4920348a8 (diff)
Renamed 2D and 3D nodes to make their types explicit
Fixes #30736.
Diffstat (limited to 'scene/3d/collision_object.h')
-rw-r--r--scene/3d/collision_object.h119
1 files changed, 0 insertions, 119 deletions
diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h
deleted file mode 100644
index 572e73d51b..0000000000
--- a/scene/3d/collision_object.h
+++ /dev/null
@@ -1,119 +0,0 @@
-/*************************************************************************/
-/* collision_object.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef COLLISION_OBJECT_H
-#define COLLISION_OBJECT_H
-
-#include "scene/3d/spatial.h"
-#include "scene/resources/shape.h"
-
-class CollisionObject : public Spatial {
-
- GDCLASS(CollisionObject, Spatial);
-
- bool area;
-
- RID rid;
-
- struct ShapeData {
-
- Object *owner;
- Transform xform;
- struct ShapeBase {
- Ref<Shape> shape;
- int index;
- };
-
- Vector<ShapeBase> shapes;
- bool disabled;
-
- ShapeData() {
- disabled = false;
- owner = NULL;
- }
- };
-
- int total_subshapes;
-
- Map<uint32_t, ShapeData> shapes;
-
- bool capture_input_on_drag;
- bool ray_pickable;
-
- void _update_pickable();
-
-protected:
- CollisionObject(RID p_rid, bool p_area);
-
- void _notification(int p_what);
- static void _bind_methods();
- friend class Viewport;
- virtual void _input_event(Node *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape);
- virtual void _mouse_enter();
- virtual void _mouse_exit();
-
-public:
- uint32_t create_shape_owner(Object *p_owner);
- void remove_shape_owner(uint32_t owner);
- void get_shape_owners(List<uint32_t> *r_owners);
- Array _get_shape_owners();
-
- void shape_owner_set_transform(uint32_t p_owner, const Transform &p_transform);
- Transform shape_owner_get_transform(uint32_t p_owner) const;
- Object *shape_owner_get_owner(uint32_t p_owner) const;
-
- void shape_owner_set_disabled(uint32_t p_owner, bool p_disabled);
- bool is_shape_owner_disabled(uint32_t p_owner) const;
-
- void shape_owner_add_shape(uint32_t p_owner, const Ref<Shape> &p_shape);
- int shape_owner_get_shape_count(uint32_t p_owner) const;
- Ref<Shape> shape_owner_get_shape(uint32_t p_owner, int p_shape) const;
- int shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const;
-
- void shape_owner_remove_shape(uint32_t p_owner, int p_shape);
- void shape_owner_clear_shapes(uint32_t p_owner);
-
- uint32_t shape_find_owner(int p_shape_index) const;
-
- void set_ray_pickable(bool p_ray_pickable);
- bool is_ray_pickable() const;
-
- void set_capture_input_on_drag(bool p_capture);
- bool get_capture_input_on_drag() const;
-
- _FORCE_INLINE_ RID get_rid() const { return rid; }
-
- virtual String get_configuration_warning() const;
-
- CollisionObject();
- ~CollisionObject();
-};
-
-#endif // COLLISION_OBJECT__H