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authorAnton Yabchinskiy <arn@bestmx.ru>2015-01-05 23:56:24 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-01-05 23:56:24 +0300
commita7875c586af74302584544d777b189f4cb85c393 (patch)
treef4929f77383d835b5be8b6e099b9db59000af610 /scene/3d/collision_object.cpp
parent4ab1bcde35a02cfe7b25d630720de1cc81ef5a1a (diff)
parent8c4dd8de3919b789eac1a0f030563008bdcd44f5 (diff)
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'scene/3d/collision_object.cpp')
-rw-r--r--scene/3d/collision_object.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 82158405ea..9c388a2883 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -47,6 +47,11 @@ void CollisionObject::_notification(int p_what) {
case NOTIFICATION_ENTER_WORLD: {
+ if (area)
+ PhysicsServer::get_singleton()->area_set_transform(rid,get_global_transform());
+ else
+ PhysicsServer::get_singleton()->body_set_state(rid,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
+
RID space = get_world()->get_space();
if (area) {
PhysicsServer::get_singleton()->area_set_space(rid,space);