diff options
author | reduz <reduzio@gmail.com> | 2021-10-03 08:51:25 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-10-04 10:46:49 -0300 |
commit | b11bb595d137c82bbf30340ef7d8fdf6d6dc08de (patch) | |
tree | c48ab087e71df891174a771d43b83cf9aa5167df /scene/3d/camera_3d.cpp | |
parent | 1a86c7ab134fc5c6db30ed0c9092353973febff7 (diff) |
Remove ClippedCamera3D
* Usage was always confusing for users
* The ability to generate a pyramid shape was moved to Camera3D
* SpringArm3D now casts using the camera pyramid shape if no shape is supplied.
Diffstat (limited to 'scene/3d/camera_3d.cpp')
-rw-r--r-- | scene/3d/camera_3d.cpp | 244 |
1 files changed, 29 insertions, 215 deletions
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 9aad338d15..61d73ff1e2 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -492,6 +492,7 @@ void Camera3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_frustum"), &Camera3D::get_frustum); ClassDB::bind_method(D_METHOD("is_position_in_frustum", "world_point"), &Camera3D::is_position_in_frustum); ClassDB::bind_method(D_METHOD("get_camera_rid"), &Camera3D::get_camera); + ClassDB::bind_method(D_METHOD("get_pyramid_shape_rid"), &Camera3D::get_pyramid_shape_rid); ClassDB::bind_method(D_METHOD("set_cull_mask_value", "layer_number", "value"), &Camera3D::set_cull_mask_value); ClassDB::bind_method(D_METHOD("get_cull_mask_value", "layer_number"), &Camera3D::get_cull_mask_value); @@ -654,233 +655,46 @@ Vector3 Camera3D::get_doppler_tracked_velocity() const { } } -Camera3D::Camera3D() { - camera = RenderingServer::get_singleton()->camera_create(); - set_perspective(75.0, 0.05, 4000.0); - RenderingServer::get_singleton()->camera_set_cull_mask(camera, layers); - //active=false; - velocity_tracker.instantiate(); - set_notify_transform(true); - set_disable_scale(true); -} - -Camera3D::~Camera3D() { - RenderingServer::get_singleton()->free(camera); -} +RID Camera3D::get_pyramid_shape_rid() { + if (pyramid_shape == RID()) { + pyramid_shape_points = get_near_plane_points(); + pyramid_shape = PhysicsServer3D::get_singleton()->convex_polygon_shape_create(); + PhysicsServer3D::get_singleton()->shape_set_data(pyramid_shape, pyramid_shape_points); -//////////////////////////////////////// + } else { //check if points changed + Vector<Vector3> local_points = get_near_plane_points(); -void ClippedCamera3D::set_margin(real_t p_margin) { - margin = p_margin; -} - -real_t ClippedCamera3D::get_margin() const { - return margin; -} - -void ClippedCamera3D::set_process_callback(ClipProcessCallback p_mode) { - if (process_callback == p_mode) { - return; - } - process_callback = p_mode; - set_process_internal(process_callback == CLIP_PROCESS_IDLE); - set_physics_process_internal(process_callback == CLIP_PROCESS_PHYSICS); -} - -ClippedCamera3D::ClipProcessCallback ClippedCamera3D::get_process_callback() const { - return process_callback; -} - -Transform3D ClippedCamera3D::get_camera_transform() const { - Transform3D t = Camera3D::get_camera_transform(); - t.origin += -t.basis.get_axis(Vector3::AXIS_Z).normalized() * clip_offset; - return t; -} - -void ClippedCamera3D::_notification(int p_what) { - if (p_what == NOTIFICATION_INTERNAL_PROCESS || p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - Node3D *parent = Object::cast_to<Node3D>(get_parent()); - if (!parent) { - return; - } + bool all_equal = true; - PhysicsDirectSpaceState3D *dspace = get_world_3d()->get_direct_space_state(); - ERR_FAIL_COND(!dspace); // most likely physics set to threads - - Vector3 cam_fw = -get_global_transform().basis.get_axis(Vector3::AXIS_Z).normalized(); - Vector3 cam_pos = get_global_transform().origin; - Vector3 parent_pos = parent->get_global_transform().origin; - - Plane parent_plane(parent_pos, cam_fw); - - if (parent_plane.is_point_over(cam_pos)) { - //cam is beyond parent plane - return; - } - - Vector3 ray_from = parent_plane.project(cam_pos); - - clip_offset = 0; //reset by default - - { //check if points changed - Vector<Vector3> local_points = get_near_plane_points(); - - bool all_equal = true; - - for (int i = 0; i < 5; i++) { - if (points[i] != local_points[i]) { - all_equal = false; - break; - } - } - - if (!all_equal) { - PhysicsServer3D::get_singleton()->shape_set_data(pyramid_shape, local_points); - points = local_points; + for (int i = 0; i < 5; i++) { + if (local_points[i] != pyramid_shape_points[i]) { + all_equal = false; + break; } } - Transform3D xf = get_global_transform(); - xf.origin = ray_from; - xf.orthonormalize(); - - real_t closest_safe = 1.0f, closest_unsafe = 1.0f; - if (dspace->cast_motion(pyramid_shape, xf, cam_pos - ray_from, margin, closest_safe, closest_unsafe, exclude, collision_mask, clip_to_bodies, clip_to_areas)) { - clip_offset = cam_pos.distance_to(ray_from + (cam_pos - ray_from) * closest_safe); + if (!all_equal) { + PhysicsServer3D::get_singleton()->shape_set_data(pyramid_shape, local_points); + pyramid_shape_points = local_points; } - - _update_camera(); - } - - if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) { - update_gizmos(); } -} - -void ClippedCamera3D::set_collision_mask(uint32_t p_mask) { - collision_mask = p_mask; -} -uint32_t ClippedCamera3D::get_collision_mask() const { - return collision_mask; + return pyramid_shape; } -void ClippedCamera3D::set_collision_mask_value(int p_layer_number, bool p_value) { - ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); - ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t mask = get_collision_mask(); - if (p_value) { - mask |= 1 << (p_layer_number - 1); - } else { - mask &= ~(1 << (p_layer_number - 1)); - } - set_collision_mask(mask); -} - -bool ClippedCamera3D::get_collision_mask_value(int p_layer_number) const { - ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); - ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); - return get_collision_mask() & (1 << (p_layer_number - 1)); -} - -void ClippedCamera3D::add_exception_rid(const RID &p_rid) { - exclude.insert(p_rid); -} - -void ClippedCamera3D::add_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object); - if (!co) { - return; - } - add_exception_rid(co->get_rid()); -} - -void ClippedCamera3D::remove_exception_rid(const RID &p_rid) { - exclude.erase(p_rid); +Camera3D::Camera3D() { + camera = RenderingServer::get_singleton()->camera_create(); + set_perspective(75.0, 0.05, 4000.0); + RenderingServer::get_singleton()->camera_set_cull_mask(camera, layers); + //active=false; + velocity_tracker.instantiate(); + set_notify_transform(true); + set_disable_scale(true); } -void ClippedCamera3D::remove_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object); - if (!co) { - return; +Camera3D::~Camera3D() { + RenderingServer::get_singleton()->free(camera); + if (pyramid_shape.is_valid()) { + PhysicsServer3D::get_singleton()->free(pyramid_shape); } - remove_exception_rid(co->get_rid()); -} - -void ClippedCamera3D::clear_exceptions() { - exclude.clear(); -} - -real_t ClippedCamera3D::get_clip_offset() const { - return clip_offset; -} - -void ClippedCamera3D::set_clip_to_areas(bool p_clip) { - clip_to_areas = p_clip; -} - -bool ClippedCamera3D::is_clip_to_areas_enabled() const { - return clip_to_areas; -} - -void ClippedCamera3D::set_clip_to_bodies(bool p_clip) { - clip_to_bodies = p_clip; -} - -bool ClippedCamera3D::is_clip_to_bodies_enabled() const { - return clip_to_bodies; -} - -void ClippedCamera3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_margin", "margin"), &ClippedCamera3D::set_margin); - ClassDB::bind_method(D_METHOD("get_margin"), &ClippedCamera3D::get_margin); - - ClassDB::bind_method(D_METHOD("set_process_callback", "process_callback"), &ClippedCamera3D::set_process_callback); - ClassDB::bind_method(D_METHOD("get_process_callback"), &ClippedCamera3D::get_process_callback); - - ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &ClippedCamera3D::set_collision_mask); - ClassDB::bind_method(D_METHOD("get_collision_mask"), &ClippedCamera3D::get_collision_mask); - - ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &ClippedCamera3D::set_collision_mask_value); - ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &ClippedCamera3D::get_collision_mask_value); - - ClassDB::bind_method(D_METHOD("add_exception_rid", "rid"), &ClippedCamera3D::add_exception_rid); - ClassDB::bind_method(D_METHOD("add_exception", "node"), &ClippedCamera3D::add_exception); - - ClassDB::bind_method(D_METHOD("remove_exception_rid", "rid"), &ClippedCamera3D::remove_exception_rid); - ClassDB::bind_method(D_METHOD("remove_exception", "node"), &ClippedCamera3D::remove_exception); - - ClassDB::bind_method(D_METHOD("set_clip_to_areas", "enable"), &ClippedCamera3D::set_clip_to_areas); - ClassDB::bind_method(D_METHOD("is_clip_to_areas_enabled"), &ClippedCamera3D::is_clip_to_areas_enabled); - - ClassDB::bind_method(D_METHOD("get_clip_offset"), &ClippedCamera3D::get_clip_offset); - - ClassDB::bind_method(D_METHOD("set_clip_to_bodies", "enable"), &ClippedCamera3D::set_clip_to_bodies); - ClassDB::bind_method(D_METHOD("is_clip_to_bodies_enabled"), &ClippedCamera3D::is_clip_to_bodies_enabled); - - ClassDB::bind_method(D_METHOD("clear_exceptions"), &ClippedCamera3D::clear_exceptions); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_margin", "get_margin"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_callback", "get_process_callback"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); - - ADD_GROUP("Clip To", "clip_to"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_areas", "is_clip_to_areas_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_bodies", "is_clip_to_bodies_enabled"); - - BIND_ENUM_CONSTANT(CLIP_PROCESS_PHYSICS); - BIND_ENUM_CONSTANT(CLIP_PROCESS_IDLE); -} - -ClippedCamera3D::ClippedCamera3D() { - set_physics_process_internal(true); - set_notify_local_transform(Engine::get_singleton()->is_editor_hint()); - points.resize(5); - pyramid_shape = PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_CONVEX_POLYGON); -} - -ClippedCamera3D::~ClippedCamera3D() { - PhysicsServer3D::get_singleton()->free(pyramid_shape); } |